Learn Unity C# for beginners
Do you want to learn to create games in Unity but feel confused by C# scripting? In this course, I am going to cover all the basic concepts of C# coding to get you to a beginner level in Unity game design.
This course is intended for people who have little to no experience with C# scripting. It is perfect for people who have never scripted before as we look in detail at each concept of C# scripting. We first cover the theory and then you get opportunities to try them out. Toward the end of the course, we put these concepts into use by creating a complete beginner-level game.
We cover concepts such as:
- functions and methods
- Input events
- Variable data types
- Arrays
- Conditional statements
- Moving and rotating objects using code
- Accessing and manipulating components
- Physics interactions
- Animations
- Scripting for a user interface
These are the most common things you will be doing when making beginner-level games. When we have finished the theory, I will be guiding you step by step through the production of a target shooter game so that you will see how these scripting concepts work using real-world examples.
I guarantee that by the end of this course you will have developed new skills in coding and you will feel confident making your games up to a beginner level. You will also have created your first Unity game.
So, if you want to start creating games in Unity, why not enroll today I look forward to seeing you in my course.
What you’ll learn
Learn Unity C# for beginners
- Learn basic C# code
- Learn the most common script commands
- Learn about variables, conditional statements, components, and more
- Create a complete target shooter game
You'll receive a link to your course via Google Drive.